top of page

LEGO Me

Character Modeling, Texturing and Rigging

For this project, we had to create a 3D model of a LEGO minifigure that represented us. My figure represents two of my favorite hobbies, figure skating and painting. 

I was responsible for modeling, rigging, texturing, lighting, and posing.

This project taught me a lot about the character modeling pipeline, helping me practice clean topology and skeletal rigging.

bottom of page