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LEGO Me
Character Modeling, Texturing and Rigging
For this project, we had to create a 3D model of a LEGO minifigure that represented us. My figure represents two of my favorite hobbies, figure skating and painting.
I was responsible for modeling, rigging, texturing, lighting, and posing.
This project taught me a lot about the character modeling pipeline, helping me practice clean topology and skeletal rigging.
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